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Category: Improv + Games

© Aude Vanlathem / www.audevan.com / Wikimedia Commons / CC-BY-2.5-CA

What museums can learn from improv: three principles to make museums more human-centered and empathetic

In improvisational theater, there are some shared principles that the improvisers work from. These principles create a positive and supportive platform upon which the improvisers, or "players," can do their best work. What if the principles that allow improvisers to thrive and excel could be applied to museums? In this post, I consider three principles from improv theater and share my thoughts on how incorporating these principles into museum practice could make museums more human-centered and empathetic institutions.

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Using improv games to warm up for user testing and prototyping: part 3 of 3

This is the third of three posts in which I share some of my favorite improv games to use with teams who are learning and using the design thinking process. The first post covered improv games to kick-off a meeting or workshop, the second covered improv games for warming up for brainstorming and embracing failure, and this post considers improv games for warming up for user testing and prototyping.