D. Mitroff Silvers, Why Play Is Essential to the Design Thinking Process. In Design Thinking Live: 30 Perspectives on Making Innovation Happen, in C. Meinel, U. Weinberg, and T. Krohn (eds). Hamburg: Murmann Publishers. September 2017.
D. Mitroff Silvers, How Might We Embed Design Thinking into a Museum? In G. Farnell (Ed), The Museum Blog Book. Edinburgh: MuseumsEtc. January 2017.
D. Mitroff Silvers, Running design sprints in museums: 5 lessons from the British Museum’s Product Development Group. Published in Sprint Stories, August 26, 2016.
D. Mitroff Silvers, How Phoenix Art Museum Ran a Design Sprint . Guest blog post on Art Museum Teaching. Published May 23, 2016.
D. Mitroff Silvers, B. Hamley, Y. Trinh, E. Lytle-Painter, J. Ludden and A. Lee, From Post-its to Processes: Using Prototypes to Find Solutions. In Museums and the Web 2014, N. Proctor & R. Cherry (eds). Silver Spring, MD: Museums and the Web. Published February 1, 2014.
D. Mitroff Silvers, M. Rogers and M. Wilson, Design Thinking for Visitor Engagement: Tackling One Museum’s Big Challenge Through User-Centered Design. In Museums and the Web 2013, N. Proctor & R. Cherry (eds). Silver Spring, MD: Museums and the Web. Published February 1, 2013.
D. Mitroff Silvers. Embedding Design Thinking in Museums. Guest blog post on ThisisDesignThinking.net. Published March 17, 2015.
D. Mitroff Silvers. Design Thinking: A Powerful Tool for Your Nonprofit. Guest blog post on Nonprofit Technology Network. Published August 1, 2013.
D. Mitroff Silvers. Design Thinking in Museums: Stepping into the Continuum of Innovation. Guest blog post on ArtMuseumTeaching.com. Published May 23, 2013.
Books on Design Thinking and Human-Centered Design
(Listed in order of publication date)
Liedtka, J., Salzman, R., & Azer, D. (2017). Design Thinking for the Greater Good: Innovation in the Social Sector. New York: Columbia University Press.
Knapp, J., Zeratsky, J., & Kowitz, B. (2016). Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days. New York: Simon & Schuster.
Banfield, R., C. T. Lombardo, & T. Wax (2015). Design Sprint: A Practical Guidebook for Building Great Digital Products. Sebastopol: O’Reilly Media.
Sutton, R. & H. Rao (2014). Scaling Up Excellence: Getting to More Without Settling for Less. New York: Crown Business.
Giudice, M. & C. Ireland (2014). Rise of the DEO: Leadership by Design. San Francisco: New Riders.
Gothelf, J. (2013). Lean UX: Applying Lean Principles to Improve User Experience. Sebastopol: O’Reilly Media.
Kelley, T. & D. Kelley (2013). Creative Confidence: Unleashing the Creative Potential Within Us All. New York: Crown Business.
LUMA Institute (2012). Innovating for People: Handbook of Human-Centered Design Methods. Pittsburgh: LUMA Institute.
Doorley, S. & S. Witthoft (2012). Make Space: How to Set the Stage for Creative Collaboration. Hoboken: John Wiley & Sons, Inc.
Ries, E. (2011). The Lean Startup: How Today’s Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses. New York: Crown Business.
Liedtka, J. & T. Ogilvie (2011). Designing for Growth: A Design Thinking Tool Kit for Managers. New York: Columbia University Press
Gray, D., Brown, S., & Macanufo, J. (2010). Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers. Sebastopol: O’Reilly Media.
Martin, R. L. (2009). The Design of Business: Why Design Thinking is the Next Competitive Advantage. Boston: Harvard Business Press.
Kelley, T. (2005). The Ten Faces of Innovation: IDEO’s Strategies for Defeating the Devil’s Advocate and Driving Creativity Throughout Your Organization. New York: Doubleday.
Kelley, T., & J. Littman. (2001). The Art of Innovation: Lessons in Creativity from IDEO, America’s Leading Design Firm. New York: Currency/Doubleday.